5/25/2013

a return

the illness is over, the body has been buried, and life is returning to normal.  apologies for saying nothing about the hiatus or it's cause, but i prefer to keep my private life private.

i'm going to be rewriting the game engine from scratch, in part because i'm not happy with all of the crap cluttering the screen in the last release (also, it was willed with bugs and fail).  the game is going to turn out to be more of a text adventure rpg, rather than roguelike; perhaps i should use this as an opportunity to change the name from 'frogue' to something else.  expect a post detailing my thoughts about the old ui, the new ui in the next few days, followed by some npc profiles and (hopefully) a basic release before too long.

while i'm at it, maybe i should get a keyboard that doesn't have two broken shift keys.

1 comment:

  1. Good to see you're back. I don't say much but I have been checking regularly because I think you have a good thing going.

    Cheers!

    ReplyDelete