4/15/2012

something is rotten in the state of denmark

i promised to make a release tonight, but it's simply not ready.  the elf's initial encounters are all finished (all the greets and all of the text for peeping on her), but i didn't have time to finish her primary dialogue.  still haven't tested combat either.

a big thanks to David Wild32 for helping me identify a bug that was causing your will to display improperly (and further kudos for messing around with the save system enough to actually find it).

3 comments:

  1. I have gone through the whole save seeing what everything does and have made a list, some of the values are blank as they are most likely hidden values or I'm doing something wrong.


    For those that do not know how to edit the save first create a character. Save that character. Go to where you have the games .exe there will be a notepad document called playerone or two .etc depending on which slot you saved in.
    Then if you want to change your name from Fluttershy to Celestia it would first look like this AAA&FluttershyAAA$ To change just changes the numbers (or letters in the first ones case) between the & and the second 3 letter code then it would look like this
    AAA&CelestiaAAA$

    101/162 complete
    AAA&=Name
    AAB&=Gender
    AAC&=Race and Ball Product
    AAD&=Height and Weight (This changes both of them to relative to each other)
    AAE&=Weight Multiplier
    AAF&=Eye Color
    AAG&=Sclera Color
    AAH&=Eye Type
    AAI&=Eye Vision
    AAJ&=Hair Color
    AAK&=Hair Length
    AAL&=Beard or not
    AAM&=Beard Type
    AAN&=Beard length
    AAO&=Mustache or Not
    AAP&=Mustache Type
    AAQ&=Mustache Length
    AAR&=Ear Type
    AAS&=Ear Length
    AAT&=Ear Quality
    AAU&=Nose Type
    AAV&=Nose Length
    AAW&=Nose Strength
    AAX&=Horns or not
    AAY&=Horn Type
    AAZ&=Horn length

    ABA&=Number of Horns
    ABB&=Unique feature of horn changes, e.g spirals in unicorn horn
    ABC&=Fur or Not
    ABD&=Skin Type
    ABE&=Skin Color
    ABF&=Fur Colour (Won't change)
    ABG&=Fur Length
    ABH&=Shoulder Width
    ABI&=Shoulder Depth
    ABJ&=Bicep Diameter
    ABK&=Wing Length (Won't change)
    ABL&=Wing Type
    ABM&=Wing Color
    ABN&=Wings or Not
    ABO&=Hand Type
    ABP&=Number of Fingers
    ABQ&=Number of Opposable
    ABR&=
    ABS&=Breast Type
    ABT&=Breast Size
    ABU&=Breast Sensitivity
    ABV&=
    ABW&=Nipple Type
    ABX&=Nipple Quantity
    ABY&=Nipple Length
    ABZ&=Nipple Sensitivity

    ACA&=Leg Type
    ACB&=Waist Diameter
    ACC&=Hip Diameter
    ACD&=Butt Diameter
    ACE&=Foot Type
    ACF&=Foot Subtype
    ACG&=Tail or not
    ACH&=Tail type
    ACI&=Tail Length
    ACJ&=Tail desc(adds unique features)
    ACK&=
    ACL&=Ass Depth
    ACM&=Ass Width
    ACN&=Ass Sensitivity
    ACO&=
    ACP&=Vagina depth
    ACQ&=Vagina Width
    ACR&=Vagina Sensitivity
    ACS&=Clit or Not
    ACT&=Clit Length
    ACU&=Clit Sensitivity
    ACV&=Cock or Not
    ACW&=Cock type
    ACX&=Cock Length
    ACY&=Cock Width
    ACZ&=Knot size/Circumcision

    ADA&=Cock Sensitivity
    ADB&=Balls or Not
    ADC&=Ball Diameter
    ADD&=Number of Balls
    ADE&=
    ADF&=Ball production
    ADG&=Max capacity
    ADH&=Ball Sensitivity
    ADI&=Current Age
    ADJ&=Max Age

    ADK&=
    To Unknown as I cannot see what the values are for on the game
    AFF&=

    AFG&=Location
    AFH&=Current Health
    AFI&=Max Health
    AFJ&=Satisfaction
    AFK&=Desire
    AFL&=
    AFM&=Strength
    AFN&=Agility
    AFO&=Endurance
    AFP&=Will (Does not work in 0.4.2b, use AFO& to change)
    AFQ&=Intelligence
    AFR&=Charm
    AFS&=Looks
    AFT&=Level
    AFU&=Experience (Does not work in 0.4.2b use AFU to change)
    AFV&=Gold
    AFW&=Hour
    AFX&=Minute

    AFY&=
    to Unknown
    AGF&=

    Sorry for the gargantuous wall of text and that its only 62% complete. And sorry for piling more work onto you Uldego but the fur color refuses to change same with the length of the wings.
    I'm gonna stop typing before this turns into a small novel.

    Sayonara

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  2. Hmmm... I am Illdisposed to this delay... But I can do nothing about it, so I can't complain.

    ReplyDelete
  3. AAC - controls race only; while ballProduct defaults to this value, it can change without changing race
    AAD - height is measured in 1/10ths of inches (metric converts during display)
    ABA / ABB& - both designed to vary depending on horn type.
    ABG - determines the size of an entities scales (with scaled skin) in addition to fur length
    ABK and ABN are swapped; ABK is a boolean that reports whether the entity has wings, and ABN determines the wing span (on a relative scale of 1-9, with 1 being tiny and 9 being large)
    ABR - boolean that identifies if the entity has breasts worth interacting with (defaults to true for women and herms; men can gain this if they become large chested)
    ABV - boolean identifier for nipples (reptillians, for instance, lack these)
    ACK - boolean identifier for anal opening
    ACO - boolean identifier for vagina
    ADE - this is ball product.
    ADK to AFF handle sexual preferences; these aren't outwardly displayed, but are used behind the scenes. this is why the game asks you your sexual preference early in.
    AFL - how much of whatever appropriate ball product you have stored up
    AFY - current day
    AFZ - boolean identifier for virginity
    AGA - breast product
    AGB - breast production rate
    AGC - breast capacity
    AGD - pregnancy type
    ADE - pregnancy time
    AGF - boolean identifier for pregnancy

    the reason you aren't seeing fur color change is because i was having the function that returned the text value report as per hair color (which it should only do if the value for fur color is invalid). changed this. again, thanks for taking enough of an interest to find this stuff.

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