i promised to make a release tonight, but it's simply not ready. the elf's initial encounters are all finished (all the greets and all of the text for peeping on her), but i didn't have time to finish her primary dialogue. still haven't tested combat either.
a big thanks to David Wild32 for helping me identify a bug that was causing your will to display improperly (and further kudos for messing around with the save system enough to actually find it).
I have gone through the whole save seeing what everything does and have made a list, some of the values are blank as they are most likely hidden values or I'm doing something wrong.
ReplyDeleteFor those that do not know how to edit the save first create a character. Save that character. Go to where you have the games .exe there will be a notepad document called playerone or two .etc depending on which slot you saved in.
Then if you want to change your name from Fluttershy to Celestia it would first look like this AAA&FluttershyAAA$ To change just changes the numbers (or letters in the first ones case) between the & and the second 3 letter code then it would look like this
AAA&CelestiaAAA$
101/162 complete
AAA&=Name
AAB&=Gender
AAC&=Race and Ball Product
AAD&=Height and Weight (This changes both of them to relative to each other)
AAE&=Weight Multiplier
AAF&=Eye Color
AAG&=Sclera Color
AAH&=Eye Type
AAI&=Eye Vision
AAJ&=Hair Color
AAK&=Hair Length
AAL&=Beard or not
AAM&=Beard Type
AAN&=Beard length
AAO&=Mustache or Not
AAP&=Mustache Type
AAQ&=Mustache Length
AAR&=Ear Type
AAS&=Ear Length
AAT&=Ear Quality
AAU&=Nose Type
AAV&=Nose Length
AAW&=Nose Strength
AAX&=Horns or not
AAY&=Horn Type
AAZ&=Horn length
ABA&=Number of Horns
ABB&=Unique feature of horn changes, e.g spirals in unicorn horn
ABC&=Fur or Not
ABD&=Skin Type
ABE&=Skin Color
ABF&=Fur Colour (Won't change)
ABG&=Fur Length
ABH&=Shoulder Width
ABI&=Shoulder Depth
ABJ&=Bicep Diameter
ABK&=Wing Length (Won't change)
ABL&=Wing Type
ABM&=Wing Color
ABN&=Wings or Not
ABO&=Hand Type
ABP&=Number of Fingers
ABQ&=Number of Opposable
ABR&=
ABS&=Breast Type
ABT&=Breast Size
ABU&=Breast Sensitivity
ABV&=
ABW&=Nipple Type
ABX&=Nipple Quantity
ABY&=Nipple Length
ABZ&=Nipple Sensitivity
ACA&=Leg Type
ACB&=Waist Diameter
ACC&=Hip Diameter
ACD&=Butt Diameter
ACE&=Foot Type
ACF&=Foot Subtype
ACG&=Tail or not
ACH&=Tail type
ACI&=Tail Length
ACJ&=Tail desc(adds unique features)
ACK&=
ACL&=Ass Depth
ACM&=Ass Width
ACN&=Ass Sensitivity
ACO&=
ACP&=Vagina depth
ACQ&=Vagina Width
ACR&=Vagina Sensitivity
ACS&=Clit or Not
ACT&=Clit Length
ACU&=Clit Sensitivity
ACV&=Cock or Not
ACW&=Cock type
ACX&=Cock Length
ACY&=Cock Width
ACZ&=Knot size/Circumcision
ADA&=Cock Sensitivity
ADB&=Balls or Not
ADC&=Ball Diameter
ADD&=Number of Balls
ADE&=
ADF&=Ball production
ADG&=Max capacity
ADH&=Ball Sensitivity
ADI&=Current Age
ADJ&=Max Age
ADK&=
To Unknown as I cannot see what the values are for on the game
AFF&=
AFG&=Location
AFH&=Current Health
AFI&=Max Health
AFJ&=Satisfaction
AFK&=Desire
AFL&=
AFM&=Strength
AFN&=Agility
AFO&=Endurance
AFP&=Will (Does not work in 0.4.2b, use AFO& to change)
AFQ&=Intelligence
AFR&=Charm
AFS&=Looks
AFT&=Level
AFU&=Experience (Does not work in 0.4.2b use AFU to change)
AFV&=Gold
AFW&=Hour
AFX&=Minute
AFY&=
to Unknown
AGF&=
Sorry for the gargantuous wall of text and that its only 62% complete. And sorry for piling more work onto you Uldego but the fur color refuses to change same with the length of the wings.
I'm gonna stop typing before this turns into a small novel.
Sayonara
Hmmm... I am Illdisposed to this delay... But I can do nothing about it, so I can't complain.
ReplyDeleteAAC - controls race only; while ballProduct defaults to this value, it can change without changing race
ReplyDeleteAAD - height is measured in 1/10ths of inches (metric converts during display)
ABA / ABB& - both designed to vary depending on horn type.
ABG - determines the size of an entities scales (with scaled skin) in addition to fur length
ABK and ABN are swapped; ABK is a boolean that reports whether the entity has wings, and ABN determines the wing span (on a relative scale of 1-9, with 1 being tiny and 9 being large)
ABR - boolean that identifies if the entity has breasts worth interacting with (defaults to true for women and herms; men can gain this if they become large chested)
ABV - boolean identifier for nipples (reptillians, for instance, lack these)
ACK - boolean identifier for anal opening
ACO - boolean identifier for vagina
ADE - this is ball product.
ADK to AFF handle sexual preferences; these aren't outwardly displayed, but are used behind the scenes. this is why the game asks you your sexual preference early in.
AFL - how much of whatever appropriate ball product you have stored up
AFY - current day
AFZ - boolean identifier for virginity
AGA - breast product
AGB - breast production rate
AGC - breast capacity
AGD - pregnancy type
ADE - pregnancy time
AGF - boolean identifier for pregnancy
the reason you aren't seeing fur color change is because i was having the function that returned the text value report as per hair color (which it should only do if the value for fur color is invalid). changed this. again, thanks for taking enough of an interest to find this stuff.