well. the 10key now takes input properly, although i need to figure out how to output large amounts of text to the game and system displays before any sort of release will be possible. at current, i can add however much text i want (and actually add new text instead of just replacing it), but the box isn't scrolling. also, i'm having some difficulty in getting button clicks to work properly; it's not difficult in the least with visual studio c++, but then again, i actually know what i'm programming without it.
i think i found a muse tonight.
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