2/27/2012

locations now work

locations (should) now work properly, although since importing the old events isn't yet complete there isn't anything to do in them yet.  loading should work although i haven't tied saving in yet.  also, the game should now track world data - so far there's a few story-related flags, a bunch that are reserved for various npc events (like the dryad, which admittedly nobody will get to see until you can raise your stats).  also haven't bug tested any of this so it probably doesn't work.  i did a check out of curiosity, and the project is sitting at 15,000 lines of code and 2,700 lines of comments right now.

i may or may not have a lot of time available to program tomorrow, depending on how work ends up going.  if i do have a lot of time i'll be able to put out 4.2 at around 5.30 / 6am us central, otherwise it will probably be out on tuesday.

if you open up the .txt files that the game creates to save data in and fiddle with things a bit, you could conceivably unlock the (beginnings) of a gangbang, but other than that, still no sex just yet.

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