2/18/2012



display is functional, character generation works.  need to link up save/load functionality and world generation (which should be simple since it doesn't require player input) and it's ready to release.  should be out tomorrow, hopefully before midnight, although that shouldn't be interpreted as a promise.

it looks like i'm going to be writing the codex for faekin next.  i think i'm stating to see a trend towards the 'pretty' and 'exotic' races.

2 comments:

  1. Looks good. However, do you think it would be possible to make the information category names (Character name, Height, Eye color etc.) bolded, so it would be easier to discern the name and the actual value?

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    1. i'll try to do something, but bold is out of the question right now. i'd have to change the display pane to a rich text edit box, but it's a lot more complicated. it uses entirely different functions to get/edit text. it's certainly possible and i might get around to it eventually, but for now i'm just going to try and separate the label from the displayed value some other way.

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